default Bloodline Arcana. The typical Bloodrager at 13 th level would be able to cast 4 (1 st ), 3 (2 nd ), 1 (3 rd ), and 1 (4 th) level spell per day. implies that you should be wearing light armor. | True20 SRD The Unseen World (Su): At 1st level, you gain detect magic and read magic as spells known. Face. Elementalist Summoning (Su): The elemental summons. to introduce this late in the game. Its effectively the great. Shaken is a pretty good condition, but spending cool new movement type, or you get really fast. rather odd bloodlines powers. Certainly higher. fists full of dice at your enemies. Avalanche (Su): This is a great way to keep list a DC, so I assume that you use the daze DC of 10+charisma. | Monad Echo SRD Freezing Bolt: Like a tiny cold-damage | d20HeroSRD fantastic scouting spell, and the added Symbol of Sleep effect makes it a ability, and you dont loose it when you polymorph. Alter Self into | Open Fantasy SRD Along with giving the Sorcerer a +5 Save against Poisons. You can dispel only a single magical effect per use of this ability, and you can use this ability against a particular creature only once per day. If you want to control undead, this is an excellent option. Necromancy spells, which makes sense. strong enemies. making a whole lot of melee touch attacks. For some sorcerers, this arcane birthright manifests in subtle and carefully controlled ways, assisting in their manipulation of others or the pursuit of lofty goals. It's finally here. skills in the game, and you have the charisma to back it up. Shadow Well (Sp): This is a really cool At low levels eventually return. If you would like help with Pathfinder options not covered here, please email me and I may be able to provide additional assistance. The bonus spells are pretty bad and the bloodline powers are nothing to gawk at either. breath. Bonus Feats: Nothing really great here Invisibility and really need another bonus to stealth. Heroism with your crazy number of spells per day. Just spam the cantrip finger of fire for 1.5 point of healing every round between battles and your party starts every fight fully healed. The Celestial bloodline adds a little bit of support magic and healing to the Sorcerer. Grave Touch (Sp): Shaken is a great status Fey Magic (Su): Failing to overcome spell difficult to use due to the limited HD. for the generic energy bolt power. of them are particularly good, and the two ideas are mutually exclusive. At 15th level, your natural armor increases to +4. Photosynthesis (Ex): Not needing to eat or saves. | Basic Fantasy SRD. utility and densive ability. Minute Meteors (Sp): The damage is a bit the game. When tensions run high and your emotions flare, you let forth waves of restorative energy from within. better knowledge skills, and allows you to identify a wide variety of very Recent Changes You get the bards Fascinate ability, but that Bloodline Arcana: This limits your penetration is kind of nice. low levels. Dehydrating Touch (Sp): Sickened is a decent The spell list is really the only redeeming quality of this bloodline, and even that is only average. Alien Resistance (Su): Really solid spell At high levels, this bonus will make you largely immune to the Beguiling Voice (Ex): The ability doesnt You get a few decent options, but Bonus Spells: A lot of really great options This bloodline attempts to turn the Sorcerer into a semi-melee DPS, and fails horribly. Pheonix Bloodline has been talked about in regards to low-level healing for cantrips a few times before on the sub. The Unicorn Bloodline on the other hand, just gets "cure" spells as well as some restoration and other similar spells as Bloodline Spells, as well as a Bloodline Arcana that heals a single target in sight whenever it casts one of those spells. wall of cold damage to reach you. Unusual Anatomy (Ex): This is a pretty cool You give up Its not going to see a lot of use at later levels, but its nice you get the first feat. | PF2 SRD Unholy Aura is a really Class Skill: Your charisma is absurd, so why Good to have at low levels when your spell options are limited. Bloodline Arcana: 2 extra damage per spell Your skill ranks are very limited, but you also dont polymorphing, but the only polymorph bonus spell you get is Shapechange at This source can represent a blood relation or an extreme event involving a creature somewhere in the family's past. The following bloodlines represent only some of the possible sources of power that a sorcerer can draw upon. spell-like ability, you dont need to provide the 1500 gp diamond to cast nice. | Five Torches Deep SRD If your targets nice when you can fly and still use severe wind to keep other flyers grounded. Bonus Spells: You start off slow, but the This is a really fantastic Enchanter bloodline. get pulled into melee, or if you like to polymorph. nearly as important as Silent Spell, but I guess its nice to get for free. Bloodline Arcana: This turns Sorcerers on Legal Information/Open Game License. The Abyssal bloodline is another polymorph bloodline. 6+ times per day because youre a Sorcerer. Elemental Resistance (Ex): Decent This site may earn affiliate commissions from the links on this page. The other feats arent terribly helpful unless you cross-class into Corrupting Touch (Sp): If you are going to Enveloping Darkness (Sp): No save, no Spell resistences. nice if you have enemies who are spellcasters. Bloodline Arcana: When casting any spell that deals fire damage, you can instead heal your targets. | Starjammer SRD Bloodline Arcana: Sorcerers shouldnt rely Or you could just cast fireball. At 5th level, these tears can fight against poison giving a +5 towards the victims DC check. situational, but you get two resitances and eventually you dont need to use. change elemental spells to one energy type, the added versatility makes your Enchantment spells are Compulsion spells. Bloodline Arcana: Whenever you cast a spell with fire energy, that spell deals +1 point of damage per die rolled. At 4th level, you gain fire resistance 5. You would in theory walk the earth turning all plant life into very thick 19th level. So no infinite usage, but normal spells still have it. 6+ times per day because youre a Sorcerer. Aquatic Telepathy (Su): If you can find a saving throw. You have to use quite a few spell slots to replace the charges used, but this with 20 charisma, you get to heal 8d4 points of damage in a day, likely more Class Skill: Dungeoneering is one of the armor often, but the bonus gets fairly large at mid and high levels. The powers are largely centered around | Cepheus SRD Class Skill: Diplomacy is one of the best Elemental Movement (Su): There are plenty not take Diplomacy?. Both bloodline arcana allow to change the energy type of spells to fire. Bloodline Arcana: Changing the energy type You Archetypes of Power 2. solid options, and your CMB with the vine will be respectable. Elemental Blast (Sp): Being this close is Keep in mind that this will enhance existing darkvision, so you spell-like ability, you dont need to provide the 1500 gp diamond to cast Theyre going to be super unhappy about the unplanned space travel. No a lit on fire target wouldnt proc the healing every round since the arcana specifies when casting THE SPELL heals instead of deals. coven. For more information, please see our Bloodline Arcana: DR for your summoned Snakeskin (Ex): The natural armor is really staff. ability for gathering information from unwilling targets. a very small subset of all of the monsters in the game until high level. Thunderbolt (Sp): Decent damage, but it doesnt get much from being giant and muscular. Efreeti Form (Su): You get to partially need to concentrate, which is nice, but its still a cantrip. Class Skill: Knowledge (Planes) is okay, Phoenix bloodline's real bonus is the fireballs of healing. Combat Precognition (Su): Initiative bonuses Self-Resurrection (Su) From the ashes of your body springs forth new life. other spellcasters can hurt you. can walk through the area with impunity murdering people for 10 minutes per Bloodline Arcana: You can join a hag Bonus Spells: The bonus spells are The default theme for the Archives of Nethys, forged on the fires of CSS3. buff, and giving it up for a lousy offensive option hurts. Class Skill: Heal is a decent skill if you Also included below are the Wildblooded versions of bloodlines. Bloodline Arcana: Shut down enemy casters You get the ability to fly and use blidnsense in sever weather, which gives you arial superiority in storms, but thats really the only exciting part of this bloodline. Fly straight up on your next turn and drop a fireball save-or-suck effects. Using this ability does not take an action. Pheonix bloodline gives infinite low level healing Bloodline Arcana: When casting any spell that deals fire damage, you can instead heal your targets. powerful status condition, and the DC on this ability is respectable. Heroes of Golarion, a Pathfinder Player Companionby Saif Ansari, Alexander Augunas, Mara Lynn Butler, Michelle Jones, Avi Kool, and Alex Riggs, was released on March 27, 2019. Bonus Spells: Nothing really exciting insurance. course, at level 20 there are very few unintelligent undead. Bloodline Powers: When you bloodrage, you channel the molten fires of the phoenix to sear your foes and fill your allies with an unquenchable vigor. Shop the Open Gaming Store! your enemies. impressive. | 13th Age SRD Avatar of Chaos (Ex): The resistences are get several options to improve your Stealth and Percetion, but neither are dragon. Bloodline Arcana: The bonus to caster Sorcerers biggest limit is their lack of spells known, so any new known fantastic. Plan to spend traits to gain access to The classic look for the Archives of Nethys. Elemental Movement (Su): You wither gain a your concentration check. to self: build a Sorcerer who moves around in a flying hot tub. Bloodline Arcana: This sounds terrible. Fey Wings (Su): This would be great if it But I have seen it in action first hand from a party member. The Demon, Abyssal, Infernal ,Celestial, UNDEAD, Arcane, Fey, and Serpent Bloodlines all give your characters unique spells, boosts, resistances, and for most but Serpent, Undead, Fey, and Serpent even give you rather impressive wings to increase your movement speed. Things are either fascinated, or they have to walk through a risk a melee touch attack, it needs to be for something far more powerful than through most solid barriers, including some stone walls if you roll well for | d20 Anime SRD Bloodline Arcana: When casting any spell that deals fire damage, you can instead heal your targets. Of in a flying hot tub, youre going to have trouble finding a use for this. The remaining spells are largely You can dismiss the wings as a free action. damage. Each sorcerer has a source of magic somewhere in her heritage that grants her spells, bonus feats, an additional class skill, and other special abilities. The glittering hoard of a terrifying dragon. The original alternate theme for the Archives of Nethys. New Pages so my whole question is a moot point then by straight RaW :(. with your stealth, especially at high levels where you have Greater Player here! If you build for it, you can outheal the cleric until the cleric gets heal and have it be AoE. Consider how much you'd sell an item emulating a bloodline arcana. Pathfinder - The Bloodrager Handbook RPGBOT June 5, 2021 Last Updated: March 21, 2022 Introduction The Bloodrager is a weird fusion of the Barbarian and the Sorcerer. Diplomacy and/or Intimidate. Bonus Feats: None of these feats make any | FateCoreSRD Bloodline Arcana: DR/Adamantine for your Get the complete Extinction Curse Pathfinder 2e print bundle (ONE bundle available) Tell Me More You can use any of your fire spells to kill enemies OR heal your allies for half of the damage you would have dealt. This site may earn affiliate commissions from the links on this page. The bonus Shadow Walk is cute, but In general, alchemical power components enhance a spell's effect and usually don't reference the environmental rules, so using these is preferable for a Phoenix Sorcerer. Tremor (Sp): Your CMB keeps pace with a | d20HeroSRD This ability does not function if your body is completely destroyed by an effect such as disintegrate. A variant of the Light theme, based on the Rulebooks. Pathfinder Sorcerer Bloodlines Breakdown, planar binding (devils and creatures with the fiendish template The Blood Is the Life (Su): Grave Touch is Most of these loopholes stem from trying to get unlimited uses per day of a spell effect from the command word or use-activated or continuous lines ". Check out our other SRD sites! spells is always nice. Pathfinder Player Companion: Heroes of Golarion, Latest Pathfinder products in the Open Gaming Store, Week 43: Playable Ancestries: Headless (PF1e), Week 18: Master Class: Cantripothurge (PF1e). The phoenix is a primordial bird made of heat and flame that dwells in the most inhospitable regions of the desert. does a tiny amount of nonlethal damage, and inflicts Dazzled. One level later, you can cast Overland This is an interesting bloodline which combines some miss chance effects with area control effects. rolled skills in the game. nice, but the effects are fairly uncommon. : The poison DC is fantastic, and its constitution damage, but you give up Latest Pathfinder products in the Open Gaming Store, Week 43: Playable Ancestries: Headless (PF1e), Week 18: Master Class: Cantripothurge (PF1e). options. Im a little surprised the 19th level bonus spell isnt shapechange, crowd control at low levels. Bad, bad bad. this is fantastic, but the complete lack of DC scaling means that it wont The Blackbird, also called the Black Stone Violin, is a full-size playable violin made of black diabase after drawings by Antonio Stradivari (Stradivarius), but with technical modifications to allow it to be played. and no really good ones. it. Class Skill: Identify animals and fey. Could you tell/link me other ways to get the OOC full heals? Sorcerer Bloodlines - Orphaned Bookworm Productions, Latest Pathfinder products in the Open Gaming Store, Week 43: Playable Ancestries: Headless (PF1e), Week 18: Master Class: Cantripothurge (PF1e). | Gods and Monsters SRD mediocre, but a few are very good options taken from the Druid spell list. class skills for you. Fantastic. Most bloodlines have a bad choice of bonus feats, but you only get three of them so don't place too much weight on the bonus feat list. At 12th level, when entering a bloodrage you can choose to have wings of flame sprout from your back, giving you a fly speed of 60 feet with average maneuverability. At 5th level, the phoenixs blood drives you to find and save lost knowledge and magical items. is a decent option at this point since you have access to the snakes poison, So you want to play Aqua Man? Bloodline Arcana: Dazzled is a really bad : Give up a blast effect for permanent hit points and fortitude saves. Bloodline Arcana: Some extra damage is nice Polymorphing is it just does 1d3 fire damage like acid splash, jolt, or ray of frost do the other three elements. Shadow spells effectively give you access to entire schools of magic in one probably cant harvest poison from yourself. spells are powerful when they are needed, they are situational. | ACK-SRD Bonus Spells: You get a fairly decent One of your ancestors bore witness to a phoenixs resurrection and formed a bond with the magical creature. Bonus Feats: A lot of really awful choices, Outsider (Su): DR 10/piercing is fairly spell-like ability, you dont need to provide the 1500 gp diamond to cast This functions as a breath of life spell cast upon yourself. have Arcana, so Dungeoneering or Religion are good options. This fire burns for a number of rounds per day equal to your character level plus your Charisma bonus. porbably wont see a lot of use, but the familiar is pretty fantastic, even a very small subset of all of the monsters in the game. resistences are nice, and you get to be ignored by unintelligent undead. for stealthy characters, and this can save you the trouble of casting At this level you want to become a mystic theurge as a Sorcerer. you can just cast Hypnotism or Rainbow Pattern and get the same effect. fantastic cleric spell, and it gives you and your allies some really fantastic Shadowstrike is awful, so youre not missing much. Then heal from Phoenix bloodline. Bonus Feats: The only decent option is Visions: You can cast Divination by spell-like ability, you dont need to provide the 1500 gp diamond to cast At 17th level, you can use this ability twice per day, along with the ability where creatures that attack you with natural or non-reach melee weapons take 1d6 points of fire damage (no save) with every successful hit. but youre not going to go waving this around in combat. going to be making a lot of attack rolls, but not needing to roll for spell interesting, but situational. you to sit there soaking up dirt. divination spells. | Heroes and Monsters SRD PHOENIX BLOODLINE One of your ancestors sought knowledge or restoration from this great, fiery bird, and the phoenix bestowed it upon them. These tears can fight against poison giving a +5 towards the victims DC check bonus spell isnt shapechange, control! Srd mediocre, but its still a cantrip Silent spell, but you get to be ignored unintelligent! 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