I added level configs for 102 NES games in CaD Editor. Old-school arcade gamers have found and will continue to find a lot to love in any iteration of Mario Bros., but new gamers beware! Despite the unparalleled hype, no one was disappointed. And that's saying something when I was surrounded by a dozen new G.I. May meet, because Castlevania III allowed gamers multiple paths as they progressed through the game. For a time, I remembered an entire 33-character password for a maxxed out character in this game. Although it featured a very simple premise to collect gold while avoiding enemies Lode Runner advanced the action-puzzler by adding level deformation to the gameplay mechanics and therefore dynamic solutions to environmental challenges posed. No one complained. If you're stuck, quit crying and grab a guide, since you apparently can't hack it. The whole game can be played in local or online co-op with up to three other players. Mickey Mousecapade was the first of these, and although it was published by Capcom in the US, it was developed by Hudson and has a different, more primitive feel than the great Disney platformers that succeeded it. Featuring a half-and-half game design that blends two distinct types of gameplay into one excellent whole, The Guardian Legend is one of the most influential games in the history of the gaming industry. The key to not being obliterated is, of course, power-ups. Alternately, you can put Toad's speed to use in plucking coins for the game of chance at each level's end. My brother and I used to go there on weekends to rent games, and we rented Mega Man 2 so many times that the owners of the store eventually offered to sell it to us. Another of Rare's excellent pre-second-party efforts on the NES, Snake Rattle 'n' Roll was an isometric action/adventure with a curious goal, and more curious controls. These are the 25 most underrated games on the SNES: 25. Skateboarding continues to be a sport explored in new and unique ways in video gaming today, with EA recently revisiting the concept with Skate and Tony Hawk's series adding the new Ride peripheral, but Skate or Die got it all going. Aside from its special place in history, however, Kung Fu is also a rewarding example of early "beat-'em-up" videogames in all of its 2D glory. Pit is a fledgling winged angel who is tasked with working his way out of the Underworld and to the Sky, where the evil Medusa has taken control. It's still a blast to this day and Tecmo should bring it back. This was just the beginning of the Tengen/Nintendo feud. Following the success of DuckTales, the iconic Disney chipmunks Chip 'n Dale received an action-packed, after school cartoon series in the late '80s. Tecmo World Wrestling's main gameplay screen split the action, with the core wrestling taking place on the top half on the screen while the television's lower portion was dominated by the text bubbles of an overly enthusiastic ringside announcer calling all the play-by-play. Don't be. What at first appeared to be an awkward platformer quickly revealed itself to be a true test of gaming mettle. It appears Dr. Wily is behind the madness yet again. You play an M-308 Gunner mech, which features awesome (Magnetic? And even then, Mega Man 3's new additions weren't all it had to offer. He then leaps down a nearby hole in the ground and disappears into a vast subterranean labyrinth without a trace. Its fast-paced 2D action style made it a game preferred by those with quick reflexes, and its arsenal of weaponry, which can be chosen from a Mega Man-like menu, gave the gameplay variety, with certain weapons working best against certain enemies and bosses. Still, dying needlessly was satisfying. Konami's The Goonies II followed on the heels of a little-known Goonies game for Nintendo's PlayChoice-10 arcade machines. The levels are similarly themed but diverse; from pulsing, organic biomasses to blistering fire fields to gleaming space stations, Life Force keeps things interesting for the duration of the admittedly short flight. Although originally an arcade game, the NES port of Legendary Wings is especially welcome on the NES due to its cooperative mode, which allows you to experience the weirdness with a pal. Brazenly over-the-top, Zombie Nation is one of the few NES titles that doesn't take itself seriously. Because it came out on the NES after the SNES had already arrived, you may have missed out even if you were around and gaming on Nintendo systems 17 years ago, but Kirby's Adventure is one that can't be missed. This game was macho, manly destructive fun with its simultaneous two-player action, but also ended up playing an important historic role in the industry it put SNK on the map. One of the few games I remembered beating without the Game Genie (but done on an NES Advantage for sake of the turbo function). Don't worry, Fred! Complete a shape and the area is yours. Worked like a charm, I got arcade perfection at home! Top. In fact, Tecmo took a page from the book of another successful action-platformer of the day, Konami's Castlevania, and mimicked its special weapon system almost to a tee. In addition to exceptionally hard feats of platforming, Ninja Gaiden's fast and furious action was made all the more difficult by its vast army of wily enemies. Yes, Fred who's just hopped into the backyard and touched a radioactive reactor that mutates him into an enormous amphibious monster. technology that allows it to flip from floor to ceiling with abandon. My greatest memory of this game is trying to convince a dozen IGN editors why this game was so awesome nearly 20 years ago. Every Ice Hockey player discovered their own perfect combination of men, and then it was on to the ice. I obsessed over Metroid for months, explored every nook and cranny of the game world, bested Mother Brain in battle dozens of times and still couldn't get enough. Another epically popular franchise to this day, Nintendo's Metroid came to the United States in 1987 and immediately floored gamers not only with its slick presentation, interesting protagonist and open world, but from the fact that it was non-linear in nature. Ask anyone who played this game extensively and they'll tell you, it was one of the hardest games of all time. Something about Adventures of Link scared memaybe the dark backgrounds in the forest stages, or the increased detail in the enemy designs. But Section Z separated itself from the likes of Gradius and Life Force with a non-linear path to forward progress after each side-scrolling section you successfully survived, you'd be presented with two different teleporters. If one company was known for its amazing licensed NES games, it's Sunsoft. The original Castlevania was a typical action-platformer on its facade, but once explored, the game proved to be much, much more. put you in the rookie shoes of underweight title contender Little Mac and challenged you to duck, dodge, jab, hook and uppercut your way to success against one of the greatest rogues' galleries of ridiculous opponents ever assembled for any videogame, ever. Axelay combines top-down and side-scrolling shooting stages into a masterful SNES shooter that really has fun with the console's Mode 7 techniques. It's all a bit confusing, but with little perseverance and a lot of hitting walls with your hammer you'll discover a unique hybrid adventure game worthy of the Goonies license. The game was extremely popular, resulting in an official sequel, a Game Boy Advance spinoff title, and a spiritual successor in the form of the PS2 game called Heavenly Guardian. It's the touching tale of a young boy and his pet frog, Fred. Interestingly enough, my memories of Qix on NES were limited until many years later when I was playing the PS2 game Bully. Unfortunately, this game didn't satisfy everyone. What's funny about The Legend of Zelda's title was that the gamer played as a character named Link, who was in turn trying to save the famed princess named Zelda. Sure it was the sequel to an awesome medieval platformer, but we're pretty sure it was Fabio's bare-breasted likeness smoldering on IronSword's cover art that made this game a smash hit with kids and moms alike. Borrowing ideas from Mega Man and Ninja Gaiden, Batman was able to toggle through a vast arsenal of weaponry and grapple to walls to assist in the platforming mayhem. The Ice Climbers, as the two starring characters are popularly known, are relentless lovers of the alpine trek, and they'll stop at nothing to climb mountain after mountain just to reach its apex, where untold valuable items can be found. And what gamers found in Mega Man 2 was something seen in few games since a title that was virtually flawless. Top Down Shooter Engine. I once spent three hours rolled into morphball while dropping meticulously timed bombs so that I might progress upward through a small crevice in the original Metroid. Castlevania was not only a brilliant vid, but the music too is timeless I can still hum it on cue. And never got anywhere. Tengen, an ambitious Atari-associated game developer, began releasing official NES games in 1988. In this post I'll run down some quick reviews of the games that I have. Then, Skate or Die 2 came along and trumped its predecessor in many ways, offering a full storyline adventure in addition to the standalone skating events as well as adding in the "Double Trouble" half pipe, a massive structure that spanned two full game screens and let you pull off highly stylish (for the time) vert skating tricks. And this time Mario doesn't steal the spotlight. Taking cues from open-ended adventure games like Metroid, you'll need to find certain weapons and equipment to progress in Bionic Commando, and that sometimes means returning to area you've previously visited to take care of unfinished business. Who ever thought I could be addicted to such a simple, repetitive game? - Craig Harris, IGN Nintendo Executive Editor. An early attempt by Nintendo at copy protection? Welcome additions include the four giant Animal Kings, cool spells and shops. With Mega Man veterans like Keiji Inafune and Yoshihiro Sakaguchi getting the most out of the technology, Duck Tales proved to be an amazing game in its own right. In the late 1980s Goonies mania was in full swing, which helps explain the countless after school sessions I spent with this perplexing Konami cash-in. My initial exposure to what would become a gaming obsession in my life happened down there, when I played Mega Man for the first time. The current-day Ninja Gaidens have a reputation for being overly-difficult, but it was this NES original that initially set the trend. Meanwhile, the company worked rapidly behind the scenes to override Nintendo's infamous lockout device that kept unofficial cartridges from being played on its console. This game kicks a wave of unrelenting ass, so while people bitch and moan like the cartridge killed their parents I'll happily relive this dare-to-be-different classic with all its quirks. Even though Dragon Warrior IV approached the act of storytelling in a unique way, most of Dragon Warrior's gameplay conventions remained unchanged. And explore you did. When Ikari Warriors came out I went berserk for it, and having no income of my own I had to beg my brother Matt (12 years older than me) to go out and rent it, which he denied time and time again. Yeah, it can do that too. The heroes of Ikari Warriors, Ralf and Clark, even went on to cameo in several of those later games, you can play as them in several King of Fighters sequels, as well as the most recent Metal Slug installments. What a glorious game, from the overall design down to the visuals and music. We're on our way. The day this one was conquered was when I finally found Game Genie codes, booted up two players and made sure either my brother or I stayed alive to keep the progress on our assault. This is another one that really paved the way for others too. The Guardian must thwart the planet's demise by setting off Naju's self-destruct sequence before it reaches Earth. I never was satisfied with the party I formed; so half way through the game, I'd start a new game with a completely different party. Also, it was the closest thing to "Gleaming the Cube: The Game" as I could find. Fond memories for this one really only go a year or so back. These mysterious monoliths eventually became a series standard. In fact, the first top-down game was a 2D shooter called Spacewar developed in 1962.. What makes the game so special, then? You played as a sunglasses-wearing muscleman equipped with a cybernetic boomerang, blasting his way through alien-invested futuristic environments on his way to restore the compromised integrity of the Master Computer, and your hero looked an awful lot like Arnold Schwarzenegger. Or you can just skip the work and enter the Konami Code to get fully powered up in a matter of seconds. You sped through a scrolling track, weaving up and down into and out of four parallel lanes filled with obstacles, traps and humongous hills. When the game dropped, I was on a weird banana oatmeal kick, and I would make a batch every few hours as I played the game over and over again. Astyanax is armed with a massive golden axe which has a unique mechanic attached to it it's linked to a power meter at the bottom of the screen which depletes and refills after every attack. Although the NES had trouble tackling some of its arcade contemporaries, games like 1981's Qix were a perfect match for its capabilities. Bye-bye, Abobo. And for the most part, franchises that did flood the NES were of a high quality. I said it then and I'll say it now. Before Baseball Stars was released in the summer of 1989, the NES wasn't looked at for its ability to simulate real sports. Once again I say "screw you Angry Nintendo Nerd" with this one. I lived in Maine when Mega Man 5 came out, which was an SNES-dominated era in my life. I still believe that the NES original is the greatest top-down racer ever developed. It may be hard to believe, but at one point Zombies were a greatly underrepresented class of brain-dead enemy in videogames. Could you get past the bee-throwing enemy on stage four without losing a life? It's like Marble Madness turned into a platformerand it worked! Even though I was completely taken with the new 16-bit game systems by the time this came out, Dragon Warrior IV was still one of my most anticipated games at the time. Willow on the NES, then, was notable for having the likeness to both actors, as well as many of the supporting cast from the film it was a movie tie-in adventure developed by Capcom, and was in many ways that company's take on Nintendo's Legend of Zelda formula. After all, it is 2009, and there's been a lot of time for Tetris and Dr. Mario. chasersgaming. As a big fan of Final Fantasy's class system I was one happy little kid when I fired up Dragon Warrior III to discover that it had added a similar job system of its own. Capcom considered the NES obsolete at this point and refused to publish the game in the United States. Demon Sword's ninja is surprisingly agile, with the ability to hop to tree tops in matter of seconds. The NES classic is surrounded by so many standout features and moments that it's hard to decide on just one, from the collectable gold cart to its battery-powered save function. The game simply used the convenient foundation of the sport to construct a deceptively deep, endlessly addictive gameplay design that's all about pattern recognition, fast reaction times and comically over-the-top cartoon personalities. Setting those aside, though, SMB2 is a wonderful platformer that is wrongfully considered the black sheep of the canon. The visuals weren't as vibrant and the animations weren't as fluid, but the gameplay was spot-on. Because I was the kind of nerd that kept track of developer names, when I saw that the creator of Pitfall was behind Boy and His Blob, I was sold. Years before Yoshi first crammed a fat plumber on his back, Adventure Island II offered some of the coolest dinosaur wrangling in the business. And then, of course, the difficulty starts off easy enough, but advance through half a dozen areas and you find yourself in a fight for your very life. Thank god. Constantly being outsmarted by the likes of The Adventures of Lolo, Kickle Cubicle proved to be an entertaining, action-packed alternative that was a little friendlier to all of us puzzle-stupid gamers. but this Sunsoft sidescroller, which originally was supposed to be a licensed Terminator game, holds up well enough to make this list with absolutely no nostalgia from yours truly. You've got to remember the historical time period that the NES was released it was an age when the Cold War was still a very prominent problem in many American's minds, and game companies certainly didn't shy away from the free advertising that the fear-inspiring nightly news and morning papers were instilling in the purchasing public. In an era of 8-bit graphics and MIDI music, Konami crafted a game that immersed you in the horror of Dracula's castle, while all you were looking at and hearing was an artful combination of the typical sights and sounds of the day. It's one of the earliest games that convinced me that RPGs were my favorite. Now why couldn't real NHL be like that? The first Double Dragon for the NES was a capable and compelling coin-op conversion, but this sequel was superior to that original in many ways, primarily because it kept a core feature of the franchise, co-op play, intact on the home system. Between territories are neutral zones, filled with shops that carry life-giving junk food and high-priced moves that become absolutely necessary as you progress. One of the NES's premier racing games may have a peculiar title, but we pose this question: would a racer by any other name be quite as rad? Because of that, there was no rushing around; Dragon Warrior was for patient gamers only. I remember seeing this game being pushed on the Home Shopping Network months before it was available in stores. After all, Tetris is one of the classic games not only on the NES, but of all-time. And guess what? But Slumberland is an unexpectedly dangerous place, and the game's advanced difficulty level no doubt took some unsuspecting youngsters by surprise. And besides, the game was officially backed by Fred Savage, the ultimate gaming Wizard. arcade nes original game science fiction shoot em up space top-down v-scrolling shoot-em up . One of the major debates among NES aficionados is the sheer amount of ports that appear on the console, and how many of them are inherently sub-par to their arcade counterparts. I bet 75-percent of them stop whining about regenerative health after getting their arrows taken away by an Eggplant Wizard for the eightieth time. If you fully power up your weapons you turn into a flaming, butt-kicking phoenix. When colors are matched you guessed it they disappear. Instead of focusing on just one character or one group of characters, Dragon Warrior IV tells its fragmented story in chapters, which the gamer takes on one at a time. It's like someone took the Gradius series' Vic Viper and transformed it from a spaceship into a jet ski. The music is as memorable as anything from Nintendo. It was so complicated for me as a six or seven year old that I had to let my brother take the reins, and when I finally got around to playing it when I was older, I realized what all of the fuss was about. How could I forget the cutscenes? Have you played the Lost Levels? Fester's Quest also takes its cues from a hodgepodge of genres, which will appeal to many kinds of gamers. But Bionic Commando's Rad Spencer gets by just fine with the help of his bionic appendage. It was unique, novel and also pretty confusing. The answer was simple line up the appropriate colors of pills matching the viruses, and voila, they disappear. Choreographing delicate rescue operations with my cousin was a blast, sending one Jeep to collect P.O.W.s while the other threw out cover in the form of myriad bullets and grenades. The grappling animation between the two fighters makes it look like they're just hugging each other, and the boxers' interaction with their cornermen between rounds is even more, well, provocative. Ignoring Nintendo's claim to the Tetris name in the US a year later, Tengen released its own version of the world's most famous puzzle game on an unlocked, unofficial cartridge. It wasn't only the aesthetics that made the original Castlevania a great game, one that spawned one of the most popular and well-known series in gaming history. Teenage Mutant Ninja Turtles was a smash phenomenon in the late 1980s. Do you need anything else? Before Final Fantasy, there was Dragon Warrior. Jackal and Ikari Warriors on the NES. Even before the used market took off, Nintendo made some moves to make sure that purchasers of a fresh version got a better experience than someone who borrowed a pre-played one. You worked your opponent into submission, going for the pin, and victory gave you the chance to take on tougher challengers, but not before training your chosen warrior to be stronger with interstitial mini-games. Its top-down view makes it a bit of an action-shooter, while its emphasis on collecting items and upgrading weapons lends it more to the RPG and adventure crowd. Grant, Sypha and Alucard all made their first appearances in Dracula's Curse, but you might not ever necessarily meet them all. Hampered somewhat by obtuse point-and-click adventure elements reminiscent of Shadowgate that threw many people off, The Goonies II still offered a sprawling mansion and its subterranean environs to explore via traditional platforming. Konami even tossed in two new, NES-exclusive extra levels, making it even more "in-demand" when it hit store shelves. I had a password that started players at (or near) the final town, but with all the ultimate weapons and armor still unequipped. Gamers take the role of Scrooge McDuck, who goes through various stages to collect wealth, defeating enemies with his pogo stick attack. Then you've got "Ninja," which summoned up the best emotions from Ninja Gaiden, the Ninja Turtles and Zen: Intergalactic Ninja. , quit crying and grab a guide, since you apparently ca n't hack it high. 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