Reason 2 Die: Classic Edition. All Infected Prisoners have a 75% chance to drop a Shiv at prison bus events (there is a 56.25% chance of two doing so, a 42.19% of 3, and a 31.64% of all 4 doing so). Infected "Rogue" (Red "Rogue" Gasmask Variant)- An ex-Special Forces Operative carrying their service submachine gun and wearing dark-black tactical gear. He never wanders off from his spawn location, a little shack with tents next to it, which all have teenage-looking Infected loitering nearby (probably another reference to Camp Crystal Lake). II models in real life) mounted to his headset, and was easily distinguishable from most other Infected during the Winter 2021 Christmas event by the tactical Arctic camouflage pattern printed on his clothing. . However, there exists unique zombies within the game: some are difficult to kill, but promise a chance of dropping exclusive loot, such as weapons and accessories. Drops Binoculars, stamina boosters, or a bottle of water. Re-added and expanded upon Santas Workshop location in the volcano caldera. Always use a gun on these bandits unless there is only one left, or you have lured one of them away from the their friends. By continuing to use Pastebin, you agree to our use of cookies as described in the Cookies Policy. This enemy can easily be killed with the starter M1909 Snubnose or Pocket Knife, and will spawn at Regional Airport close to all spawnpoints on Faris Island. Firearms can now be hipfired while falling through the air, for a brief duration. Infected NATO Operator (Olive NATO Gear, AUG Variant)- A semi-rare variant of the Infected NATO Operator series of minibosses, spawning only in random helicopter crashes. Plague Doctor Premium T-Shirt. Any fresh loot that you have already discovered will display the Unlocked tag instead of New, Player corpses no longer allow cosmetics to be looted if they are currently being worn, Added two new (non-rare) firearms - Camp Carbine, AUG Assault Rifle, Added five Rare firearms - Makarov, Mosin PU Sniper, MP 40, M1919A6 LMG, Python Revolver, Rare firearms have their own special spawn locations, and usually only spawn in one or two places on the entire map, Most Rare firearms require special ammunition or magazines which will only spawn with the firearm, or nearby, Some of these firearms have unique properties or stats, but most are relatively standard, Rare firearms and ammo will be marked with a colored Rare tag, Added nine melee weapons - Pocket Knife, Chef Knife, Combat Knife, Hatchet, Fire Axe, Crowbar, Entrenchment Shovel, Officers Sword, and NCO Katana, Damage is delt according to the hitbox of the weapon, Weapons have different attack styles, speeds, and damage stats, Melee hits on most weapons will stun infected, Newly spawned players now have a Pocket Knife in addition to their Snubnose Revolver, Adding boxing mode to characters (Default bind B), Boxing mode is a melee system accessable at any standing state, Left clicks will play a combo of Left and Right punches, Holding right click will initiate a block stance, Shoving is replaced with a kick that can guardbreak another players block stance, Crouching can be used to attack under blocking players, Damage is delt to anything directly infront of your character, Shoving can be done from any standing state, Shoving can be done while holding weapons, Shoving will stagger infected and players. - Face Spawns at Prison Bus events or the Prison. Damage numbers are now per shot - per hit target, not per bullet. Infected Prison Guard- Regular Infected in dark khaki prison guard uniforms. Can very rarely drop the Straw Hat. Slightly reduced the cooldown between jumps. Not always for the better, as it so happens. Server, - Performance updates for Infected management and physics, - Various network and memory optimizations. While a handful do not; these exceptions make up premium outfits that are purchased using Robux. Added new recoil system for all firearms (3rd iteration), Added medical items with various purposes, Added multiple new unsuppressed firearm shooting sounds (some firearms are unfinished), Added multiple new suppressed firearm shooting sounds (some firearms are unfinished), Added three new backpacks types, each with color variations, Added new sound when breaking windows with gunfire, Added feedback to crosshair when out of ammo, Added feedback for containers with no loot, Tweaked backpack capacity for military packs and hiking pack, Interacting with containers now opens inventory properly, Improved inventory stability, improved performance, Improved interaction when looting containers, Changed all vests and belts to be cosmetic items only - they no longer provide inventory capacity, Changed volcano to kill players after touching lava, Changed hip fire spread to be based on time instead of bullets fired, Changed shoulder swap key to just Q, and not E and Q, Changed ammunition boxes to have a chance of spawning with less than maximum ammo, Added suppressed firearm sounds for some of those that that were missing ( some still need work), Changed health and stamina booster items so that they can only be applied if you dont already have a boost active*Reduced all firearms damage*Fixed spread values for shotguns, Fixed zombies failing to take damage when extremely close players, Fixed empty ammo icon appearing on firearms with internal magazines, Fixed ability to enter ADS from the inventory screen, Fixed stamina drain when opening the inventory while running, Fixed ability to shoot backwards while holding alt, Fixed sway removal in first person by holding alt, Fixed an issue where it was possible to become invincible by resetting at specific time, Fixed ocean sounds being heard when not nearby a beach, Added new firearm sounds for those that had not been updated yet, Added controls display for multiple key inputs (for example, shift clicking), Added de-saturated color effect when on low health, Changed in-game character to use Roblox Avatars face, Tweaked various exploit prevention systems, Tweaked mouse raycasting detection to find items, Added Geothermal Power Plant location to the volcano island, Added four new firearms: PSG-1, L96A1, MP5, and the M9, Added Rifle Scope attachment (greatest zoom in the game), Added correct zoom field of view setting to all optics (ACOG, SUSAT, etc. A beaked plague doctor mask covers the face. Added new ambient environmental sound effects to the day and night cycle. Below is a collection of the official changelogs, as well as other patch announcements from Dualpoint Interactive discord server and Gus's Twitter. An example with the hat is shown below. This is all just speculation for now. Dear Community: I am sad to announce that I will no longer update this page any more. It is currently unknown what position this Infected holds on the VIP's staff, and many players speculate that it was either a guard or pilot in life. Variation of Undead Physiology. Countdown timer showing how much time left until Friday, July 1, 2022 3:00:00 PM in timezone Toronto, America (UTC-04:00) . Infected Balaclava Bandit (Purple Balaclava)- This enemy was apparently infected halfway through robbing an armored car. One of the others has a good chance of dropping an AK-47 Assault Rifle, 2-3 7.62 AK 30rd magazines, and a box of 7.62x39mm Soviet ammunition (this particular Infected apparently cannot drop a 40rd magazine with the AK-47). It is recommended that players keep their guard up when entering a location where they can spawn, as these enemies can easily overpower and kill a player if they aren't aware of their surroundings. Infected Escapee (M16A1 Variant)- A criminal attempting to break out the prisoners on the Prison Bus, who was infected halfway through the job. Spawning at either the WWII Bunker [NOF] on Lulu Island or at random locations on the beaches/shores of Mackinaw Island, these Infected can be easily dealt with to attain a decent starter rifle and knapsack. 3 of them spawn in the officer's quarters, accompanied by a Soviet Officer and ever so often a Spetnaz Operator. This page became more of a chore than a hobby. Infected VIP Bodyguard (Gray Urban Camo Variant)- The bodyguard of the Infected VIP, who apparently was infected on the job. Infected Mafia Mourner [NOF]- Gangsters in the hearse procession, mourning the loss of a dear friend. Can occasionally drop a piece of the Black Urban Camo outfit or the incredibly rare "Rogue" Red Gasmask. Mostly wear the black, olive, or gray Tank-Top shirts or Vagrant jackets (any color except Maroon is possible). Thank you both for all the support and info you have given me. Restructured the client loading process to be a bit faster. Nearly all accessories will drop from zombies or spawn inside of or on top of furniture and on the floors of buildings around the map. If players wish to, meleeing this Infected is entirely possible. Holiday event lasts until January 10th, 2022! Pirate boat event on the boat and possible drop from Infected Pirate. Interestingly, this enemy is unarmed, despite standard Infected NATO Pilots carrying an M9 Pistol for self-defense. The Infected Legendary Soldier, however, does not do that. Both variants from the Infected Burglar in a black house in Huntington. Can occasionally drop a Gray Militia Bandolier or White Du-Rag (it is easier to attain the du-rags by simply visiting clinics and prison cells, as the white variant has a 25% chance to spawn in these locations every 15 minutes). Please enable Javascript to use all the features on this site. Does not drop clothing, but wears the Olive SWAT Gear which players can purchase for Robux. They drop 2-5 apples and sometimes an orange energy drink. Can occasionally drop Christmas Cookies, Eggnog, or a piece of the Elf Suit. If you are please tell me how. Can drop stamina boosters, apples, oranges, or very rarely a Shiv on death. All 70 of Apoc 2s firearms have had numerous stats rebalanced to accommodate the projectile system, and make many of them more unique than they once were. This item was . At 3:00 PM, the update will launch and Apocalypse Rising 2 will be free to play on PC! Yeah, it has a higher chance to spawn on the ground than to be dropped by the plague doctor, especially since it has a low chance of spawning - Loading into the main menu should be much faster now. Can occasionally drop Maroon Urban Camo Pants, Maroon Vagrant Shirt, Maroon Vintage Webbing, or Rose-Tinted Glasses. Drops either an: MP5K Submachine gun, 2-3 9mm MP5 30rd magazines, and a box of 9x19mm Parabellum ammo or an Uzi Submachine gun, 2-3 9mm Uzi 20rd magazines, and a box of 9x19mm Parabellum ammo or a "Rogue" Uzi SPECIAL Submachine gun, 1 9mm 32rd Uzi magazine, 2 9mm 20rd Uzi magazines, and a box of 9x19mm Parabellum ammo. are picked up, Added auto stacking to the hotbar for all consumable items (x2, x3 etc will be displayed), Added hotbar saving for items the player chooses the slot for, Added new notification messages and and a one-minute timer when kicking players from a group, or leaving a group, Added new UI for the In Combat notification, Added 50-round drum magazine for the M1 Thompson, Removed zombies temporarily due to poor server performance and strange behavior due to a Roblox update, Removed tracer replication temporarily due to poor server performance, Removed headshot damage modifier for all shotguns, Removed flinching effect in first and third person when hit by a bullet, Remove weapon sway when walking and aiming-down-sight, Changed max player count to 26 (this will help make up for the lack of zombies), Changed in combat detection to only trigger when you nearly miss, or hit, a player or a zombie, Changed M1903, Model 788, PSG-1, and the L96A1 to deal 30 base damage (kills a player in two headshots), Changed firerate of Model 788, M1903 and L96A1 to be significantly lower, Changed firerate of shotguns to be significantly lower, Changed character to not appear to be aiming down sight when holding RMB in third person (now players can tell when someone is aiming down sights or hipfiring), Fixed ammo spawning in the same positions as firearms, Added ability to interrupt healing and food animations by equipping an item or sprinting, Added ability to jump off a ladder at any time, Improved smoothness of mounting and dismounting ladders, Changed Use item in inventory to automatically close inventory and begin the animation, Changed water to be safe for playing to jump into without taking fall damage, Changed sprinting inputs to be preserved when jumping/falling, Changed Maverick 88 spawn rate to be significantly lower, Changed Hi-Power spawn rate to be significantly lower, Fixed an issue where ladders were not mountable, Fixed an issue where holstering your firearm wouldnt allow you to click to interact with items, Fixed an issue where the squad leader could kick a member who was already in the process of leaving, Added new Military Helmet (green) to replace existing ballistic helmets, Added night ambient sounds from Apoc (new sounds to come in the future), Added new Tactical Vest and Hunting Vest (with four colors) to replace older variants, Added bullet holes when a gunshot hits a solid surface (may be temporary), Tracers now use Beams instead of Parts on the shooters client, not other peoples clients, Tracers will be visible when being shot at only when they are close enough to hear a whiz sound, Bullet whiz sounds now have variants between pistol and rifle class guns, Better character and zombie impact particles, Changed health and food item animations to no longer cancel when taking damage, Fixed JSON wrapper interpreting usernames as colors, Fixed shotguns falsely reporting red headshot markers, Fixed an issue where chat appeared to be posted by the server and not the player, Added three new vest items: Safari Vest, Militia Vest, and Militia Bandolier, Changed base damage for some firearms, and the headshot damage multiplier for most firearms (not all firearms deal 1.75x damage for a headshot anymore), Changed empty ammo box behavior, dropping them will now destroy them, Changed hit registering to better avoid trade kill situations, Changed random player spawning to try to favor better spawn positions, Optimized animation network and rendering, Optimized various raycasting implementations, Improved responsiveness on some inventory management actions, Firearms now have animation-ready action parts, Firearm shoot position casting now better detects head glitching, Will NOT replicate tracers or bullet whiz sounds for shots made by squad members, WILL replicate tracers and bullet whiz sounds if youre being kicked or are leaving the squad, Adjusted replication order to better handle close quarters shots, Fixed ammo count failing to update when transferring between boxes or magazines, Fixed green particles when shooting doors and windows, Fixed players not animating until a player-driven state change occurred, Fixed usage animations reaching for your pocket for the first few frames, Fixed item stat previews not disappearing properly from stat bars, Added new island and re-created university/volcano islands entirely, Added Military Airfield, Radio Station, and Grain Elevator as new unique locations (expect changes, and more additions), Added numerous small structures and furniture assets, and iterated on existing assets, Added new foliage/trees and removed previous iterations, Added Premium Hair Colors gamepass (Price will not change! Range is the distance at which the firearm will deal its minimum damage to the target. it's a rare item so it's gonna take a a decent amount of tries to find it attackmoose52 2 yr. ago Roblox Apocalypse Rising Wiki is a FANDOM Games Community. Destroyer shipwreck and island north of it (possible drop from Infected Hobo King). OK, I Understand NEWS: State of play su FFXVI con estesa sezione di giocato e spiegazione del combat system. Ricochets will not deal damage if they strike a player, and there is no consideration for caliber or the surface that was hit. Task Force, and also Father Christmas. Re-added snow-themed map, with new snowfall particles at Santas Workshop. - Ability to curse other players List of Loot Container Types (Apocalypse Rising 2), Do Not Sell or Share My Personal Information. Behind a bench in one of the jailcells at the Ashland Courthouse. Five new guns added: Auto-5, Coach Gun, Model 1894, Model 788, and SPAS-12. List of Loot Container Types (Apocalypse Rising 2), July 1st 2022 Apocalypse Rising 2 Alpha Free Release, Do Not Sell or Share My Personal Information. It is recommended players use a handgun such as the M1911 to take down this miniboss, as it is slightly faster and more powerful than other NATO Operator bosses. Drops a FAL Battle Rifle, 2 7.62 STANAG 20rd magazines, and a box of 7.62x51mm NATO ammunition. Can occasionally drop Navy Urban Camo pants, Navy Fanatic Military Webbing, or the Navy Compression Shirt. Drops a PSG-1 Sniper Rifle, 2 7.62 PSG 10rd magazines, and a box of 7.62x51mm NATO ammunition. Funeral convoy events (possible drop from Infected Hearse Bodyguard). This site is dedicated to discussions regarding Apocalypse Rising, the ROBLOX game created by Gusmanak and the Dualpoint Interactive team. Does not drop other pieces of his outfit, but wears the Mafia Suit outfit, which players can purchase for Robux. The Full Dmg. Just wanting to know if anyone has found any piece of the plague doctor outfit and where to find it. Armed to the teeth with with the finest firearms the Soviet Union can provide, and lightweight heavy-caliber deflection armor, this enemy is extremely difficult to take down at the best of times and next-to a tank at the worst. While this enemy alone is relatively weak, it is surrounded by 3 regular Infected and usually spawns next to an Infected VIP Bodyguard (see below). Infected Black Plague Doctor- A cleric dressing up in traditional robes of a plague doctor, and preaching to his cultic followers in the Salem church. Infected Fanatic Operator (MP40 Variant)- A cultic follower of the Infected White Plague Doctor, wearing Navy Urban Camo. Drops a Maverick-88 Shotgun, and 12 Gauge shells. In exchange for these annoying attributes, it is highly rewarding to kill this particular miniboss. Infected NATO Operator (Jet Black NATO Gear, M16A2 Variant)- A very common miniboss spawning in all military areas. Infected Gang Leader- The leader of the prisoners revolt inside C-Block or "Cube". Has a very low chance of being dropped by the Rogue zombie with the green-eyed gas mask. They can be easily dispatched by a melee weapon. Can occasionally drop a White Balaclava. Comes in 3 variants; red, magenta, and gold. Join. Sprints quickly and deals 25 damage, which can cause problems in the close quarters of the prison. Official merch from Apocalypse Rising 2, one of the millions of experiences on Roblox. Apocalypse Rising 2 Alpha is released with a starting price of R$ 1,000. Atop a desk on the ground floor of a house on the east side of Ashland, and atop a desk on the north end of the bridge between Faris and Barkley Island. Can occasionally drop the Olive Military Ammo Vest. Recognizable by the Black Balaclava and Spetnaz Vest they wear. Updated Elf Belt color and added silver bells. 10 5 5 comments Best Add a Comment Zistua 2 yr. ago Salem church, on the pedestal at the end a piece of clothing (pants, shirt, mask, hat) will spawn rarely. Drops either an M1 Thompson Submachine gun, 2-3 .45 Tommy 20rd magazines, and a box of .45 ACP ammunition or an M1 Thompson Submachine gun, 1 .45 Tommy 50rd drum, 0-2 .45 Tommy 20rd magazines, and a box of .45 ACP ammunition. Task Force, supposedly intended for less heavily-armed security around the workshop. Will also drop a brown or green Vintage Soviet Backpack (a 40 slot backpack) and a can of tuna. Infected Balaclava Bandit (White Balaclava)- Some people refer this and Purple/Orange balaclava zombies as 'Skittle gang'. The movement state and actions of your character will create noise that may trigger nearby infected to investigate. On the off chance this happens; 2-3 of these enemies will spawn in, 1 of which will always be carrying firearms. Damage fixes and many small tweaks, such as the Hiking Pack gaining more space. Can occasionally drop an M9 Pistol, 2 9mm M9 17rd magazines, and a box of 9x19mm Parabellum. 700 Unlike regular Infected Civilians, Infected Smugglers can very rarely drop moldy bread, stamina boosters, apples, or oranges. Infected Legendary Solider- Quite potentially the most dangerous miniboss Infected in Apocalypse Rising 2. Can occasionally drop Gray Urban Camo pants, Gray Military Webbing, or the White Compression Shirt. Added Santas Pig Machine Gun, a Special modified M60 that only has a chance to drop from Infected Santa. Press question mark to learn the rest of the keyboard shortcuts. 4. r/ApocalypseRising. In Coastal Bunkers, drops an AKM Assault Rifle, 2 7.62 AK 30rd magazines, 1 7.62 AK 75rd drum, and a box of 7.62x39mm Soviet ammunition. In Apocalypse Rising 2, players are able to accessorize themselves with a wide array of items utilizing 7 different equipment slots. It is recommended players use an M1911 or other powerful handgun to take them down. Possible from the Infected Lifeguard and on the desk in the lifeguard watchtower in Ashland, north of the center of the city. The lore of this enemy has not been revealed, and is much more cryptic that its white counterpart. They spawn in the apple orchards next to the Radio Tower and near Salem. Evergreen Camo Infected Elf Enforcer- Powerful, heavily armed, and militarized variants of the standard Elves, dispatched by Santa for workshop defense and enforcing the strict work schedule of normal Elves. The old Ghillie Suit is a one of a kind with the rarity of "LEGACY" pointing towards that you cannot get it anymore since it was in the Closed Alpha. [Grey Variant] : [Need individuals to add information]. So if one had to guess, Major Grom: Plague Doctor 2 could show up in 2024 if they start shooting in 2022. Generally increased the volume of firearms and other sound effects to balance the overall experience. Plague Doctor Are you still able to get the full Plague Doctor suit in Apocalypse Rising 2? *Suppressors now remove the muzzle flash effect, in addition to the tracer effect. - Plague Doctors mask [at the minimum height, you will take 20 damage]. Added new models for all variants of Tactical Belt. Drops a Model 29 Revolver (ironically, this seems to be the standard issue sidearm of law enforcement in Apocalypse Rising 2), 2-3 .44 Model 29 6rd speedlooaders, and a box of .44 Magnum ammunition. Most zombies you would encounter are common, and are relatively easy to deal with. Regional Airport West side terminal on the diamond. Such as family issues. It is recommended players use their starter M1909 Snubnose over the Pocket Knife, as "Rogue"s can easily outrun the player, but sprint in conveniently straight lines allowing for a quick succession of shots. Jason Infected- This particular boss is most likely a reference to Camp Crystal Lake from the Friday the 13th series of movies. Models for all the features on this site is dedicated to discussions regarding Rising. Sound effects to the Radio Tower and near Salem revolt inside C-Block or `` Cube.. Quarters, accompanied by a Soviet officer and ever so often a Operator... * Suppressors now remove the muzzle flash effect, in addition to the target may trigger nearby to. Some people refer this and Purple/Orange Balaclava zombies as 'Skittle Gang ' Santas Workshop height... Infected Fanatic Operator ( Jet Black NATO Gear, M16A2 Variant ) Some! More cryptic that its White counterpart Gangsters in the hearse procession, the... - this enemy has not been revealed, and are relatively easy to deal with to add information.! Pistol, 2 7.62 STANAG 20rd magazines, and SPAS-12 possible from the Friday the 13th series movies! 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